Saturday, March 1, 2014

Week 11 Day 6 - Alpha 2 Test

Today we had our Alpha 2 test.  Things didn't go as we had planned.  Dias was basically unplayable.  The following were all issues that we discovered at the test.

  • Players' HUDs would sometimes not load properly
  • Sometimes players wouldn't respawn
  • Boxes from the "Box Drop ability" were buffered when created, but not buffered when destroyed, resulting in dozens of boxes across some clients staying around.
As a result of these game-breaking bugs we had to end the testing period without getting the kind of feedback we wanted.  We may perform a small in-house test later, when we get these bugs fixed.

It is obvious that we have a lot of work yet to be done.  We will post again after we have talked about our goals we want to meet before our next test.

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