Saturday, February 8, 2014
Week 8 Day 7 - Individual Scoring and Pre-Alpha 2
We spent the other day coming up with a system for individual scoring and awarding points to people who get "kills". Every time a player gets hit by an ability, the caster of that ability is added to a list, along with a time stamp. When a player dies, the last player to hit him is awarded a kill point. Every other player in that list is awarded an assist point. Players in the list with a time-stamp within the last five seconds are only awarded points. We are also keeping track of the amount of times players die, so that any player can review his/her performance after every game.
We have implemented a few abilities but most still haven't been worked on. We are still discussing if we are going to change some of the abilities from the previous table we posted.
We still need to work on changing the camera from a top perspective to a side perspective, along with a follow camera while someone is waiting to respawn.