- Players' HUDs would sometimes not load properly
- Sometimes players wouldn't respawn
- Boxes from the "Box Drop ability" were buffered when created, but not buffered when destroyed, resulting in dozens of boxes across some clients staying around.
Saturday, March 1, 2014
Week 11 Day 6 - Alpha 2 Test
Today we had our Alpha 2 test. Things didn't go as we had planned. Dias was basically unplayable. The following were all issues that we discovered at the test.
As a result of these game-breaking bugs we had to end the testing period without getting the kind of feedback we wanted. We may perform a small in-house test later, when we get these bugs fixed.
It is obvious that we have a lot of work yet to be done. We will post again after we have talked about our goals we want to meet before our next test.